Town: Lÿ Henzew Ckez

Lÿ Henzew Ckez

Lÿ Henzew Ckez
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceDähechanxya Kingdom
Sub ProvenceQaqizo County
RegionGæchà Dûbu̹zû Meadows
Founded1259
Community LeaderJarl Vrungurk Hub̄qug
Area5 km2 (2 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation6144 m (20157 ft)
Average Yearly Precipitation127 cm/y (49 in/y)
Population1389
Population Density277 people per km2 (694 people per mi2)
Town AuraAbjuration
Naming
Native nameLÿ Henzew Ckez
Pronunciation/li/ /henˈzuː/
Direct Translation[actually] [accent (of language); dialect]
Translation[Not Yet Translated]

Lÿ Henzew Ckez (/li/ /henˈzuː/ [actually] [accent (of language); dialect]) is a subtropical Town located in Qaqizo County, Dähechanxya Kingdom, within the United Kingdom of Undermountain.

The name Lÿ Henzew Ckez is derived from the Dwarven language, as Lÿ Henzew Ckez was founded by Great Reef Crabs Rebckezqug, who was culturaly Dwarvern.

Climate

Lÿ Henzew Ckez has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cold 6°C (42°F). Lÿ Henzew Ckez receives an average of 127 cm/y (49 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Lÿ Henzew Ckez covers an area of nearly 5 km2 (2 mi2), and an average elevation of 6144 m (20157 ft) above sea level.

Overview

Lÿ Henzew Ckez was founded durring the late 14th century in spring of the year 1259, by Great Reef Crabs Rebckezqug. The establishment of Lÿ Henzew Ckez suffered from many setbacks, delays, and obsticles, most notably a group of Lÿ Henzew Ckez which required millitary assistance exterminate before the community could finish being built.

Lÿ Henzew Ckez was built using the conventions of Dwarvern durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Lÿ Henzew Ckez is no diffrent. The town's buildings feature plaster covered brick construction taking the shape of large simple gemometric shapes which ate then embelished with decorative features, but retain their simple shapes in spite of the added features such as pillars, faccaddes, and covered walkways. The blocky nature gives a general impression of extreem age, as if each structure has existed since time immemorial.

Lÿ Henzew Ckez is buildings are arranged arrounded highly ordered system of crampt packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Lÿ Henzew Ckez weathering a full scale bombardment durring a siege. Astonishigly, the budget focused millitary grade defenses are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Lÿ Henzew Ckez has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a town, and more like a spot people just happened to place their homes. Regardless, you do not feel it would be wise to remain in Lÿ Henzew Ckez long.

Civic Infrastructure

Lÿ Henzew Ckez has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lÿ Henzew Ckez has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lÿ Henzew Ckez. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lÿ Henzew Ckez's parks.

Lÿ Henzew Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lÿ Henzew Ckez.

Lÿ Henzew Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lÿ Henzew Ckez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lÿ Henzew Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lÿ Henzew Ckez's public wards, blessings, and other arcane systems.

Lÿ Henzew Ckez possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Lÿ Henzew Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lÿ Henzew Ckez's natural decorations nor waterways.

Lÿ Henzew Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lÿ Henzew Ckez has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lÿ Henzew Ckez is home to a distinct subculture, who are either the majority here or have the dominant positions in the community. Architecture, local laws, and social customs are all tuned to suit them, and they may not be particularly forgiving or friendly to the major culture of the region. Communities that are not outright independent usually make an arm's-length submission to a local lord.

Lÿ Henzew Ckez's bank was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Lÿ Henzew Ckez hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Mud Elemental, Small near Lÿ Henzew Ckez are known to be more aggressive than normal.

Lÿ Henzew Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Illusion energies of tier 3 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5625 m2
    • Cattle and Similar Creatures: 347
    • Poultry: 4167
    • Swine: 277
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 138

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 8
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 6
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

432 of Lÿ Henzew Ckez's population work within a Foundational Occupation.

930 of Lÿ Henzew Ckez's population do not work in a formal occupation, but do contribute to the local economy. 27 (2%) are noncontributers.

Points of Interest

Lÿ Henzew Ckez is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a set of sabatons of Illusion, an a set of sabatons imbued with potent amounts of Illusion energies was created in Lu̹ve Gîchyi Kîchyà by in time immemorial, reportedly some time during the late 2nd century.

History